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Welcome to SaiphRO!

Change log 3/16/2012

March 16th, 2012 by Lomilmalinde

- A St. Patrick’s event is going on!
Well, aside from the fairy girl in Dewata. You already knew about her. Just south of Prontera, there’s someone who can help you make a 4Leaf Clover In Mouth lower headgear! The quest requires special coins that will be obtainable for a week. Where can you get them? Well…
http://www.youtube.com/watch?v=fP-UH95_gW0

- Malangdo Island is finally accessible!
There’s a kitten in Izlude that will take you there. Malangdo Island features two dungeons. Both hold new monsters, and venturing deeper in one gets you to the monsters originally in our old custom Byalan 5, including Demonic Deviace.

- Biolabs 4 is now accessible.
With all new monsters and MVPs, there’s a portal to it in the bottom right corner of Bio3.

- The walking paths in Byalan 5 are fixed.

AGAIN. Hopefully they won’t break this time!

- New warps are available in the dungeon warper.

Dimensional Gorge, Malangdo Dungeon, Octopus Cave, and Amenta Desert are all now accessible through the warper.

- Several of the new cities are available through the city warper.

Eclage, Mora, Malaya, and Malangdo Island have all been added to the town warper.

- Ninja HP has been adjusted.
With the new bonuses given to Shinobi now that we’ve got trans extended skills going in, the HP bonus has been reduced slightly from our old custom bonus.

- Pressure Point: Cure will remove GX poisons again.
Please report any issues.

- Asir rune gives ASPD properly again.

Please report any issues.

- Improved Round Kick is now properly chainable.
Have fun with it, and report any issues, as usual.

- Entomb’s freeze rate has been fixed.

Pretty self explanatory.

- Hatred of the Planets will no longer cause stacking issues with other Hatreds.
Also pretty self explanatory.

- Hatred of the Stars has also been fixed

And will no longer auto-set to novices! It still forgets what you set when you log out though, so be careful!

And last but definitely not least…

- Homunculus S mutations are now available.

There’s a short quest beginning in Lighthalzen to mutate your Homunculus into one of the new Homunculus S varieties. Please note that NONE of the new Homunculus S have functioning skills yet, but we’re working on that! They will, however, provide the proper stats and HP/SP bonuses.

Change log 2/29/12

February 29th, 2012 by Nills
 
The second part of the Trans Extended Skills are In- Like before they will be watched closely to see if they break anything. Let us know if you find any issues/errors with them or have any questions. The list of skills added, their prereqs, and the bullet smelting/calligraphy lists can be found in this thread.

New Spotlight! – Hidden Temple and Payon Field!

Restless Fixed- It now restores the correct amount of HP/SP

Untrans Ranked TKs no longer get the TKM skills- As it should be!

Change Log 2/25/2012

February 25th, 2012 by Lomilmalinde

- Sorcerer Elemental Summons now function.
I think this is a fairly self-explanatory update.

We will be adding the elemental Insignia items with next week’s patch.

Change Log 2/24/2012

February 24th, 2012 by Lomilmalinde

- The Mechanic’s Wrench now works.
You can now use the Mechanic’s Wrench to summon a Mado for your mechanic outside of PVP. Pick one up for free from any Mado Lady NPC.

-The Pisces Crown quest is now active.
Speak to the Old Astrologer on top of Dewata’s pyramid, and he’ll help you get one. The quest for Zodiac crowns is also now repeatable.

Change log 2/23/12

February 23rd, 2012 by Nills

Lots of new things! Also a new patch!

The first part of the Trans Extended Skills are In-Again. Like before they will be watched closely to see if they break anything. Let us know if you find any issues/errors with them or have any questions. The list of skills added as well as their prereqs can be found in this thread

Buying Store List Improved- It should now work for any non equipment tab items!

New Wrench for Mechanics- If you don’t have one, talking to any of the Mado Ladies will get you one. It will allow you to create a new Mado anywhere but WoE/PvP/GvG if you can do so!

Power Swing Damage Increased- Back to where it was before the client update!

Cart Canon Takes Element- As it should!

Pressure Point: Cure chance to cure doubled!- It was extremely low before!

Demon works at job level 50- So it’s useable at jlvl 50+ instead of only when maxed!

Aiming’s Cast Time is Dex Reduced!- Helps add some variety to both normal and trans gunslingers with all the new skills coming in!

Increase Accuracy duration increased!- It’s now 5 minutes!

There might be a few other minor changes but I think that’s pretty much it ^^

Change log 2/22/12

February 22nd, 2012 by Nills

New Spotlight! Schwartzvald Guild Dungeon and Hugel Field!

Change log 2/20/12

February 20th, 2012 by Nills

Earth Dungeon floor 3 will be less mobby on next reboot!

Change log 2/15/12

February 15th, 2012 by Nills

New Spotlight! Thanatos Tower and Ayothoya Field!

Change log 2/13/12

February 13th, 2012 by Nills

-Buying Shops Work! You can open one with the SaiphRO Manual

-Ninja items added to the Tool Dealer in Dewata!
Yay Ninjas!

-Trans Extendeds and Baby/Untrans 3rds can go to Thana They should have been able to sooner!

-Ygg berries and seeds are unuseable in WoE

-Belcarf is now refineable As it should be.

-Madness Canceller Global Cooldown Removed Have fun with skills!

-Coatl now use poison react on themselves
As they should x.x

-Entwehein Card matk boost back to 15% like it should be It reverted to 25% some time. Since it’s not an MvP card and OCAable it’s 15%

-Venus Rod’s boost to Heaven’s Drive and Earth Spike increased! It’s now comparable to normal bolts when using a Venus Rod

Changes After Tonight’s Reboot

Instacast Fixed 175 for all classes like before.

More Autoloot Commands!
You can now use @alootid2 to @alootid9 to set more items you want to autoloot.

Mechanic’s Self Destruct Fixed
It works how it did before.

Invisibility Fixed
It now drains sp based on max sp and you can use skills from it. You can’t use items in it though, so be careful!

Chasewalk Fixed
You may use a skill or attack directly out of chasewalk. It un-chasewalks you though! Also fixed the issue where you would remain in chasewalk if using a ground targeting skill.

Research Trap Fixed
It now effects hunter traps again

Enchant Blade Fixed
It now doesn’t work on ranged attacks (as it says it shouldnt in the code).

Thorn Trap Fixed
It now deals correct damage.

Blood Sucker Fixed
It now deals correct damage.

Spore Explosion Fixed
It now deals physical damage not magical damage as it should.

Hell’s Plant Fixed
It now deals correct damage and lasts its entire duration. It does not stack with itself however.

Windmill Rush Attack Fixed
It’s set back to 50%

Elemental Changing Traps Fixed
They work on players again

New Features of all 3 Twilight Alchemies!
If you don’t have the materials to make 200 white potions it will try to instead make 200 blues. If you can’t make those it tries to make 200 yellows, then lastly 200 reds. Like before any attempt to make these will consume your 200 Medicine Bowls regardless of one works or not. Twilight Alchemy II does the same thing as alchemy I, but will try to first do Condensed Whites, then Condensed Yellows, then Condensed Reds. Twilight Alchemy III will try its normal things it tries to make, then if that doesn’t work will try to make 200 Glittering Coats, then 200 Marine Sphere Bottles, then 200 Plant Bottles.

Genetic Cart Boost can be removed by Decrease Agility and Quagmire
That much movespeed at very little cost needed a way to be countered.

Cart Tornado and Cart Cannon buffed! They should do better damage now.

Triangle Shot damage increased
It now deals additional damage based on Agi

Feint Bomb damage increased
It now deals additional damage based on Dex

Fire Expansion can no longer stack with itself
This is because it also allows AoE Acid Demonstration to stack with itself

Change log 2/8/12

February 8th, 2012 by Ambrosios

- Dwarven Set – Bonus works now.

- Deviant Axe – Skill description fixed.

- Looking Glass – Equippable by TKMs

- Saproling, Living Rune and Cobra Cards – Now have effects.

- Saturday Night Fever – Adjusted duration and cooldown.

- Demonic Fire – Can only have 3 active at a time.

- New Spotlight! – Geffen Dungeon and Veins Field!